What is the active pedagogy ? What are its advantages for learners in training? What are the differences with other learning methods? How does it promote the development of a learning culture ?
Our explanations!
Focus on the different teaching methods
Before defining active pedagogy, let's go back to the various existing pedagogical strategies for training learners.
With the development of Digital learning or even elearning, many learning methods have emerged, with more learners as well. They must be able to have a training method that corresponds to their needs. It will therefore be necessary to take into account their user experience via educational engineering.
Here are different types of teaching techniques, more or less distant from active pedagogy:
- Affirmative pedagogy : it is a top-down - even traditional - mode of training. The trainer provides the learner with (new) knowledge that the learner receives passively. The person taking the training is not “active” strictly speaking.
- Interrogative pedagogy : here, the aim is to ensure that the learner has fully integrated what was taught to him during the training. The trainer asks a number of questions to the learner to get him to think about specific topics. Here, we can talk about a reverse teaching method: the employee creates his own knowledge. He is in an active situation.
- Demonstrative pedagogy : here, practice comes first. For example, the trainer can explain to a class of learners what exercise they will have to complete, the learners performing. The trainer is rather passive, the learner is genuinely active.
But there are also other teaching methods, such as “discovery” method, which goes against the educational standards that we may be familiar with and encourages teamwork and mutual aid. It is an active method, also called “active pedagogy”, whose particularities and advantages will be explained below.
What is active pedagogy?
The active learning strategy, or active pedagogy, compiles the previous models. The active method leads learners to train themselves through questions and exercises, games (with the Gamification), in particular Roleplaying games to develop skills collectively. Technological tools also make it possible to promote this “flipped classroom”.
In short, active pedagogy refers to a set of teaching methods provided in order to offer the learner to be the main actor in his learning process. It is an engaging, lively training method that allows the learner a real immersion. It also promotes autonomy and creativity. The active method is closely linked tosocial learning, also called Social Learning.
With the practice of the active method, learner engagement is promoted. The trainer does not have to intervene - except when needed. Collaborators can learn and share collectively, which encourages their creativity and co-construction of dynamic knowledge.
This active method may come solidify your corporate culture, a learning culture within an organization that wants to be”learning business“.
This method encourages social learning and is likely to improveemployee experience as well as employee commitment at the same time. With the active strategy, the trainer acts as a guide but does not take up “too much space” in the learning process and experience.
At a time when learners are increasingly free, the active method is a training model that moves away from classical training standards to allow for a lighter learning experience.



